Hello Hypothetical readers, time for some updates on the program so far.
Squad released the new 0.25 update, and with it a lot of cool new features, most notably the new strategy system and integration of the awesome spaceplane plus parts. Filling a long overdue lack of better design choices for planes.
Unfortunately, this also means that I had to fiddle and search around for the various updates on mods, checking on compatibility and issues. Fortunately, I was also able to keep a safe backup where everything was working.
I’ve also delved into some different and very interesting mods, I’ve been checking out B9 and its sexy ships for quite some time, and finally decided to try it out, and its awesome!
But all of this goodness will only be revealed next time, for now lets check out on this week’s missions. Oh and I’ve also forgot on my last post, to add this little gif animation of a probe rapidly approaching Kerbin returning from a fly-by free return trajectory from the Mun, quoting Tom Hanks on Apollo 13, “the world is getting awfully big in the window”.
In this post I’ll share with you, hypothetical readers, the progress of our Unmanned Program.
With the new Stayputnik probe core, we are now able to completely control vessels remotely, this of course, implicitly means some advantages. First off, the safety of not exposing our crew to the dangers of space travel, the probes will be able to explore further without the need of resources kerbonauts need, also to test out transfer trajectories, collect science data and scan remote planets.
There are some difficulties too, to send commands and remotely control probes will need a connection with the KSC, either directly or relayed by other antennas. This means all sort of complications could arise in practice, everything has to be carefully planned ahead of time with plenty margin for error.