A little spacey passtime

Hey folks, just wanted to share some pics on my recent KSP gameplay.

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KSP #3 – Spaceplanes!

Hello Hypothetical readers, time for some updates on the program so far.
Squad released the new 0.25 update, and with it a lot of cool new features, most notably the new strategy system and integration of the awesome spaceplane plus parts. Filling a long overdue lack of better design choices for planes.
approaching_probe_thumbUnfortunately, this also means that I had to fiddle and search around for the various updates on mods, checking on compatibility and issues. Fortunately, I was also able to keep a safe backup where everything was working.
I’ve also delved into some different and very interesting mods, I’ve been checking out B9 and its sexy ships for quite some time, and finally decided to try it out, and its awesome!

But all of this goodness will only be revealed next time, for now lets check out on this week’s missions. Oh and I’ve also forgot on my last post, to add this little gif animation of a probe rapidly approaching Kerbin returning from a fly-by free return trajectory from the Mun, quoting Tom Hanks on Apollo 13, “the world is gettingĀ  awfully big in the window”.

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KSP #2 – The Unmanned Program

In this post I’ll share with you, hypothetical readers, the progress of our Unmanned Program.
str-2-19With the new Stayputnik probe core, we are now able to completely control vessels remotely, this of course, implicitly means some advantages. First off, the safety of not exposing our crew to the dangers of space travel, the probes will be able to explore further without the needĀ  of resources kerbonauts need, also to test out transfer trajectories, collect science data and scan remote planets.
There are some difficulties too, to send commands and remotely control probes will need a connection with the KSC, either directly or relayed by other antennas. This means all sort of complications could arise in practice, everything has to be carefully planned ahead of time with plenty margin for error.

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KSP #1 – Taking off

ksp logoSo its time to take off with our Kerbal Space Program, with the set of mods listed on the previous post, this will be a log of missions starting of with career mode.
Please note though that, since I’m quite ahead on this game, I’m having to go back in memory lane to figure it all out. Luckily, I have dated saves that I can use to drawn back, also the Final Frontier mod, logs all actions taken by manned crew.

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Kerbal Space Program #0 Introduction

ksp logoSo i wanted to get a series of post, storytelling my voyages through my current game, and maybe share some useful information, lets get to it.
This is the introduction post, I’ll be describing the mods I chose to use, with links to the respective forum pages. This is a pretty good selection of what I thought would enhance the game.

I tried to think of my own name for the space program, came up with KSA ( Kerbal Space Agency), KEA (Kerbal Exploration Agency), KST (Kerbal Star Trekking). Well, none of them seemed better than KSP, so I’ll stick with it. Made my own custom flag too, pretty much similar to what came with the game but worse looking :(, well at least its homemade. (spent 4 hours doing the flag :'( )

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